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2D environment: Evolving factory

I was the environment artist for 4 levels that take place in the same factory, but in different time periods. It starts as an oppressive weapon factory and ends up as a bright and fun club. It symbolizes how everything is temporary and how something bad can become something beautiful. In every phase I tried to keep remnants of the past and build on the things that were already there. My favorite is the final club phase!

Phase 1: Opressive Factory

Phase 1: Opressive Factory

Phase 2: Destructive Rebellion

Phase 2: Destructive Rebellion

Phase 3: Rebuilding

Phase 3: Rebuilding

Phase 4: Partying

Phase 4: Partying